

Shadow Warrior 3 - Full Gameplay Trailer.Įlsewhere, there are some structural tweaks, with Flying Hog previously revealing the game will lean a little more heavily on linear stages, rather than replicating the somewhat divisive open-world structure of part 2, while new execution finishers give players the opportunity to swipe enemy weapons and use them to obliterate nearby foes for a short time. The gist of it, though, is that, alongside the ability to upgrade their sword, players are now encouraged to mix up their melee and ranged attacks via a new system that sees enemies downed by a katana dropping ranged ammo, while successful ranged kills drop health.

Shadow Warrior 3 expands on the series' usual free-running-style acrobatic action with a new grappling hook ability, and also brings some tweaks to the core gun-and-sword-play, as more thoroughly detailed in a new PlayStation Blog post. This third entry in developer Flying Wild Hog's delightfully gaudy FPS reboot - inspired by 3D Realms' 1997 shooter Shadow Warrior - once again follows the katana-slicing, gun-toting adventures of protagonist Lo Wang, who this time finds himself traversing Neo-Feudal Japan on a quest to recapture an ancient dragon unleashed from its eternal prison. Having successfully navigated a bit of a delay toward the end of last year, Shadow Warrior 3 is teetering on the precipice of its PlayStation, Xbox, and PC release - and publisher Devolver Digital has now confirmed it'll also be Wanging its way to PlayStation Now, and available to all subscribers, come launch day next Tuesday, 1st March.
